Military office set in Saigon, Vietnam - August 1971 This project includes everything pictured with all assets, materials, and vfx created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.Includes: - Over 90 prop assets - Master material setup that control the majority of all props and models within the room - Material setups such as lighting rays - Multiple Look Up Tables (LUT) and Post Process Volumes - Wire Splines for cords and cables - Grunge and Decay Decals - Cinematic Post Processing - Glass materials - Tilable texture sets for floor tile and wall plaster
Most textures created at 2048 pixel resolution
Channel Packed Texture RMA (Roughness, Metalness, Ambient Occlusion)
Unreal Version 4.12